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 alto knallo 
 fr-08: .the .product 
 fr-011 MS 2001 
 fr-minus-02: Ah 
 fr-minus-03: farbomat 
 fr-020: In Control 
 fr-019: poem to a horse 
 fr-minus-03-2: rauschomat 
 fr-030: Candytron 
 fr-025: the popular demo 
 fr-031: Faded Memories 
 fr-034: Time Index 
 fr-036: Zeitmaschine 
 fr-037: the code inside 
 fr-035: deleted scenes 
Name: fr-030: Candytron
Platform: Win32 / DirectX
Group: Farbrausch
Code: Chaos Ryg KB
Graphics: Gizmo
Music: -/-
Party: Breakpoint 2003
Date: apr-2003
Download: www.scene.org

When we released the party version of this intro we were very unhappy with the result.

But the final version shows why we had spend so much time writing a completly new intro system with what we call the most advanced geometry engine in the demo-scene. We can combine and animate all geometry operations in realtime: bones, subdivide, extrude, perlin noise and all the other stuff we need.

The final is almost a new intro, and now I am satisfied.