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Name: Skispringen 2003 (PC)
Platform: Win32 / DirectX
Group: VCC-Entertainment
Code: -/-
Graphics: -/-
Music: -/-
Party: -/-
Date: nov-2002
Download: www.vcc-entertainment.de

Our old engine was trimmed for the fastest possible CPU geometry transform. In other words: A GeForce or Radeon card had nothing to do at all, but TNT2 and Matrox G400 cards ran at maximum performance. Although our Skispringen games are targeted to low-end PC's, we decided to write a new 3d engine that is not based on custom transformations.