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This time I had to convert a 3d-game from Playstation to Saturn.
Tunnel B1 is technically a great game, and if you know anything about
the Saturn hardware you can imagine that I had a pretty hard time during
the work.
The main problem was to write an offline tool that completly reorganises
the data to match the rather strange Saturn architecture. Although I was not
able to follow this project till it's release, I still succeeded in getting
the game running on that beast of a console. At least the part of the game
that was finished when I had to leave the team to work on my diploma.
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